Sailor Moon (arcade)
International title screen
|Name (original):|| JP 美少女戦士セーラームーン|
WW Pretty Soldier Sailor Moon
|Name (romanized):||Bishoujo Senshi Sailor Moon|
|Name (translated):||Pretty Soldier Sailor Moon|
Sailor Moon was a video game for arcade machines developed by Gazelle and released internationally in 1995 by Banpresto.
The game exists in two versions: 95/03/22 and 95/03/22B.
|First stage gameplay|
In this side-scrolling beat-'em-up game, either one or two players took the part of the Inner Senshi, with the aim of beating all enemies, both regular ones and bosses. Occasionally, the Senshi can pick up items dropped by enemies that give them extra points and restores life. Crystals could also be collected (up to 5 per player) to power up each Senshi's special attacks, which can heavily damage and possibly defeat all on-screen enemies. During the most difficult moments, Tuxedo Mask would also appear, throw a rose (a bonus that could be picked up) and leave.
- Azabu-Juuban - The Senshi fought against Youma in a street with town houses. Castor and Pollux were the level bosses.
- Osa-P - The Senshi fought their way through the streets of the business quarter. Fruits Parlor Crown appeared in the background. Whey they reached the Osa-P jewellers shop, they walked inside and found Naru being strangled by Morga, disguised as Naru's mother. She transformed back into her Youma form to become the boss enemy. This stage was followed by a cutscene where Queen Beryl and Jadeite talked in her throne room.
- Tokyo Tower - The Senshi fought through back alleys before they met the boss enemy Kyurene in a junkyard. When her health was halfway depleted, she would fly away to Tokyo Tower. The Senshi would follow her and fight her there.
- Crystal Seminar - The Senshi fought in the halls of the Crystal Seminar cram school. Midways, they fell down into the cellar where they rescued students trapped in Shape Ray pods. Finally, they reached the computer room from episode 8 where the boss enemy Garoben had captured Umino.
- Docks - The battle took place on the docks from episode 33. Aside from the usual Youma, the Senshi had to fight against possessed humans. Zoisite was the final boss. When his health was halfway depleted, he would escape and the stage would end.
- Nephrite's Mansion - The Senshi went through a forest before they reached the mansion where Nephrite asked the stars for advice in the anime. However, the boss enemies were "Twin Kyulene".
- Game Center Crown - An Ohara was holding her cat Rhett Butler when Zoisite appeared and turned the cat into Bakene. The Senshi chased Bakene through Game Center Crown (where Motoki was watching) and a supermarket, before the battle concluded in the streets. When Bakene was defeated, he would turn back into Rhett Butler and re-unite with his owner.
- D Point - The Senshi fought at the North Pole. Halfway through the stage, Zoisite and Kunzite appeared as mini-bosses in the tunnel from episode 44. Queen Beryl was the final boss and had to be fought in her throne room. There was no final cutscene when the game was won, just the credits.
- Sprites of the Sailor Senshi performing their special attacks could be found inside the game's files, as well as sprites for Sailor V, but they were never actually implemented in the final game. There were also unfinished sprites for a cutscene that would have taken place after clearing the final stage of the game; from what can be made out of them, Sailor Moon and Tuxedo Mask leaned in for a kiss but were interrupted by Sailor Mars, with shots of the other Senshi. Sailor Moon became upset, but her anger disappeared as she realized she could not defeat Queen Beryl without them. This was followed by the credits sequence.
- Jadeite was originally intended to be talking to Kyurene through the screens at the trash dump at the end of the third stage, before the boss battle occurred.